| Contents/Houdini Office Hours #12 Poly Soup, RBD, Denting, VOPs.mp4 | 472.83 MB |
| Contents/Houdini Office Hours #15 PDG, Bound SOP, Compile Blocks, Measure SOP, Curvature.mp4 | 449.05 MB |
| Contents/Houdini Office Hours #7 Pyro & Timescale, The NVIDIA Denoiser, Mantra Image Planes.mp4 | 373.45 MB |
| Contents/Houdini Office Hours #9 Twist Bend, Footplant & Agent Setup, Compile Blocks.mp4 | 371.33 MB |
| Contents/Houdini Office Hours #32 Pyro Visualization vs Material, Vellum Strings & Softbodies.mp4 | 357.17 MB |
| Contents/Houdini Office Hours #16 Fuse, Terrains, Grooming, TOPs RopMantra, Gas Turbulence DOP.mp4 | 356.4 MB |
| Contents/Houdini Office Hours #10 Padding Strings, 'Inline Code', Debugging LookAtApply for Crowds.mp4 | 335.78 MB |
| Contents/Houdini Office Hours #13 Node Handles, UDIM, Bullet Sleep, Smoke Solver Collision.mp4 | 327.63 MB |
| Contents/Houdini Office Hours #17 Grooming, RBD Fracture & Constraints, Sharpening Volumes.mp4 | 324.38 MB |
| Contents/Houdini Office Hours #29 Cryptomatte, Rest length, Python, Vellum, Procedural Fur Generation.mp4 | 298.95 MB |
| Contents/Houdini Office Hours #18 Vellum Planar Patch, Dynamic Attrib's II, Mantra AOV's, OpenCL.mp4 | 291.02 MB |
| Contents/Houdini Office Hours #8 Constraints, FLIP Interactions, Dynamic VEX Variables.mp4 | 284.61 MB |
| Contents/Houdini Office Hours #20 Packed Obj DOPs, [Labs] Toolset, Building Gen, Python Scripting.mp4 | 267.07 MB |
| Contents/Houdini Office Hours #25 Pyro sourcing + methodology, Geometry light, Lightning with SOPs.mp4 | 246.54 MB |
| Contents/Houdini Office Hours #14 Pyro Pump, Viewport Display, PDG Wedging, Group Selection.mp4 | 229.95 MB |
| Contents/Houdini Office Hours #37 FBX Imports, Advanced Pyro Techniques.mp4 | 227.26 MB |
| Contents/Houdini Office Hours #26 Vellum+RBD Solvers, TimeShift SOP in For Loop, Bullet for Metal.mp4 | 219.68 MB |
| Contents/Houdini Office Hours #21, Pt 2 Displacements, Character Blendshapes, Art Directable Pyro.mp4 | 216.46 MB |
| Contents/Houdini Office Hours #35 CHOPs.mp4 | 205.8 MB |
| Contents/Houdini Office Hours #21, Pt 1 Distributed Simulations, Noise Usage.mp4 | 194.68 MB |
| Contents/Houdini Office Hours #33 Packed Geometry, Crowd Layers, & Pyro Fields.mp4 | 188.3 MB |
| Contents/Houdini Office Hours #11 Back Ticks, Connectivity, Partition, Attribute Index.mp4 | 187.51 MB |
| Contents/Houdini Office Hours #24 Houdini Engine & PDG.mp4 | 179.45 MB |
| Contents/Houdini Office Hours #19 Remove Shortest Prim, SOPs Velocity for FLIP, Visualizing VOPs.mp4 | 164.89 MB |
| Resources/H.O.H. #16 - Fuse, Terrains, Grooming, TOPs ROPMantra, Gas Turbulence DOP.rar | 152.87 MB |
| Contents/Houdini Office Hours #27 Vector Math, OSM Citybuilding, and PDG.mp4 | 145.76 MB |
| Contents/Houdini Office Hours #40 Polyreduce SOP.mp4 | 136.58 MB |
| Contents/Houdini Office Hours #22 Pyro Sourcing, RBD Constraints.mp4 | 128.33 MB |
| Contents/Houdini Office Hours #31 Engine, PDG, brief intro to H18 Solaris.mp4 | 110.63 MB |
| Contents/Houdini Office Hours #34 Deep Mantra, Nuke Deep Compositing.mp4 | 104.41 MB |
| Contents/Houdini Office Hours #38 Grooming Tips & Tricks.mp4 | 100.49 MB |
| Contents/Houdini Office Hours #36 RBD Proxy Geometry, Shadowmattes.mp4 | 98.84 MB |
| Resources/H.O.H. #17 - Grooming, RBD Fracture _ Constraints, Sharpening Volumes.rar | 93.63 MB |
| Contents/Houdini Office Hours #39 Photogrammetry Pipeline, Linear Vertex Explanation.mp4 | 92.4 MB |
| Contents/Houdini Office Hours #28 Terrain Heightfields, Vellum & Softbodies.mp4 | 80.85 MB |
| Resources/H.O.H. #26 - Vellum + RBD Solvers, TimeShift SOP in For Loop, Bullet for Metal.rar | 66.75 MB |
| Resources/H.O.H. #10 - Padding Strings, _Inline Code_, Debugging LookAtApply for Crowds.rar | 58.72 MB |
| Resources/H.O.H. #27 - Vector Math, OSM Citybuilding, and PDG.rar | 43.81 MB |
| Resources/H.O.H. #21 - Distributed Simulations, Noise Usage, Displacements, Character Blendshapes, Art Directable Pyro.rar | 41.02 MB |
| Contents/Houdini Office Hours #23 For Loop with Feedback, Building Generator.mp4 | 39.76 MB |
| Resources/H.O.H. #22 - Pyro Sourcing, RBD Constraints.rar | 34.36 MB |
| Resources/H.O.H. #34 - Deep Mantra, Nuke Deep Compositing.rar | 33.11 MB |
| Resources/H.O.H. #33 - Packed Geometry, Crowd Layers, _ Pyro Fields.rar | 15.97 MB |
| Resources/H.O.H. #20 - Packed Obj DOPs, [Labs] Toolset, Building Gen, Python Scripting.rar | 12.2 MB |
| Resources/H.O.H. #7 - Pyro _ Timescale, The NVIDIA Denoiser, Mantra Image Planes.rar | 4.37 MB |
| Resources/H.O.H. #29 - Cryptomatte, Rest length, Python, Vellum, Procedural Fur Generation.rar | 3.93 MB |
| Resources/H.O.H. #12 - Poly Soup, RBD, Denting, VOPs.rar | 2.38 MB |
| Resources/H.O.H. #19 - Remove Shortest Prim, SOPs Velocity for FLIP, Visualizing VOPs.rar | 1.92 MB |
| .pad/1048435 | 1023.86 KB |
| .pad/1034525 | 1010.28 KB |